Tuesday, August 23, 2011

Ludum Dare 21

Last weekend, TJR took part in Ludum Dare for the first time. The competition was solo only, so we participated in the jam instead.
In addition to the usual crew, Jukka Kivijärvi also joined our jam team, which means that we had a two graphic artists. This allowed me to concentrate on making tilesets while Jukka illustrated the intro.


Here's a screenshot from the result of our work, "Spiritual":
You can see the tilesets in use here.  The wisps were created via code, but pretty much everything else was drawn by me during the weekend.

Here's a small example of the tiles I made for the game:


In the end we didn't have enough time to implement different kinds of levels, so the (unfinished) tunnel tileset isn't in the game currently. We're planning to continue developing Spiritual further, though! 

Meanwhile, if you're interested in trying out Spiritual, you can download it here.

Tuesday, June 7, 2011

Workworkwork

Being busy creating new art, but since we have decided to postpone publishing our projects,  I don't have much to show you.

I got, however, a permission to post this:
Some of the prettyful coins I made for a game we've been working on. More about that later~

Sunday, March 27, 2011

Currently

I'm working on some new game projects and doing concept art. I will post stuff when I can, so stay tuned!

Break The Aliens!

Break The Aliens! is TJRs first commercial game (Windows phone 7). A nostalgic retro look was required for this one.


Here's a screenshot from the game:
(Note: The awesome aliens were made by Niklas.)


A piece of the city sheet. There are a total of three cities, each having three versions. If you let your hearts drop too low, your city will look pretty miserable.


Kaboom.


*sigh* I never saw this screen in the game, myself.



(c) Kajak Games, done by me~

Project Shiva

Project Shiva is a space shooter arcade game.


Here's two potatoe-erm, asteroids I made for the game.



And a very irritating enemy that shoots in four directions:




And some planets for the background. Color was added via coding, randomly. It was glorious. What are the odds to get so many puke-green planets at once?






Bits 'n pieces

Did I already mention that I like RPGs? Well, I do.

Some graphics for my own projects:
(that will, maybe, perhaps, someday be finished)




Some testing with walking animation.

This one is pretty old, but I still like the lake.

Zombies and Cute Bunnies

Some of my not-strictly-game-related works to look at:


I should draw metal more often.


Zzombie. Too much Left 4 Dead, I presume.


Bunny is scared of zombies.


This one might look familiar if you already saw the cities in Break The Aliens!:



A portrait of my mother's horse.


Puppies! I had a lot of fun with these, and I even made a pattern out of them.